I'm trying to add a comet launcher where you can flick comets with the mouse but I cant make so that after you let go that it keeps on drifting.could anyone help me!
unless you want to have the stick man to have the ability to get his head in the floors the use this
private void onTheFloor()// or what ever the platforms are called
{
Floor a = (Floor) getOneIntersectingObject(Floor.class);
if(a != null) {
}
else{
fall();//or what ever variable you have for falling
}
}
2009/11/3
Smily role
2009/11/2
Stickman Adventures
2009/11/2
Stickman Adventures
2009/11/1
Planet Simulation
2009/10/31
Stickman Adventures
2009/10/30
Planet Simulation
2009/10/30
Planet Simulation