this is pretty cool...
its kinda hard to notice how many times you need to hit the bricks on the second level..
maybe add like darker colors for stronger bricks?
ummm...im having trouble loading levels based on passwords...
someone please help?
the Actor TextField sets the text based on what is typed by the user..
then Load1 checks if the TextField's text is equal to a password (in the MyWorld class(
even when the password and text variables are the same it doesnt load the level!
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