This is among my top 4 projects I am currently wanting to expand on. My #1 has yet to be published. And one is just an idea so far. The other is Interior. So if I get a good idea of how to expand Forgotten Road after finishing my #1, you will get something to shoot soon. =)
I re-coded some of it - mainly with aim at reducing the amount of Actors (such as the tree parts off-screen) are in the World. And a bit in reducing the calculations for things off-screen (such as translating only Actors that are nearly-ready to be on screen, for scrolling).
You are welcome to see how the rotating guns are coded.
And it is both how the trees are coded and intentional for now.
Thanks! Yes I still want to turn this into a full-scale game but I never got a definite direction for where I want to take it. And it is intentional for now that you cannot get more than 1 of each type of vehicle. I just refactored some of the code/behavior so that it should be more smooth.
2013/11/17
Forgotten Road
2013/11/17
Forgotten Road
2013/11/17
Forgotten Road
2013/11/16
Forgotten Road
2013/11/16
Forgotten Road
2013/11/16
Forgotten Road
2013/11/16
Forgotten Road
2013/11/16
Graphics
2013/11/14
Adventurer