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The actors will all point toward the mouse at closest 45 degree angle. Simple code.
Just another user-controlled snake that roams the world and grows. Movement code in actor class.
Just a user-controlled snake that roams the world, and grows. Movement code in world class.
A demo illiustrating several things. A support Timer class (which is more of a delay timer or counter) is included.
Re-usable Bar class for a health bar, progress meter, or other quantitative measurement
A virtually-infinite side-scrolling superclass for a world created on the go that does not change.
Multiple demos of the Scroller class discussed in my Scrolling Tutorial scenario.
Try to fill each successively larger grid. Less clicks, more score!