This site requires JavaScript, please enable it in your browser!
Greenfoot
Username
Password
Remember Me?
Sign Up, Lost Password
Activity
About
Documentation
Download
Discuss
Scenarios
Discussions
You need to login to take part
Current Discussions
Enemies getting stuck
By davemib123, with 3 replies.
Last reply by davemib123, over 12 years ago:
rite ... greenfoot random numbers uses 0 as a number. Forgot about that one. Thanks for the info.
Changing the font of Greenfoot's editor
By Tsbrdain, with 10 replies.
Last reply by erdelf, over 12 years ago:
Maybe the developers could implement a simple way to edit the font, maybe the same way like changing the font size
set Image returns error
By erdelf, with 10 replies.
Last reply by erdelf, over 12 years ago:
the tga image, causes the error. Thx for your help
How to remove buttons, "reset" and "run" from a complied application,jar?
By twphision, with 1 reply.
Replied to by davmac, over 12 years ago:
No, it's not.
why can't i do this??
By isaiah, with 3 replies.
Last reply by davmac, over 12 years ago:
If you use Greenfoot.isKeyDown(...), you can use an instance variable to remember if the key was down last time (and not fire if it was) or to act as a timer for a delay between shots.
Short Question
By keysc@web.de, with 1 reply.
Replied to by lux, over 12 years ago:
Das z in deiner act Methode wird doch in jedem Durchlauf dekrementiert oder? Zumindest sind die Bedingungen immer erfüllt: erster Durchlauf: z==3 && ballDrin==true ( z = 3 => z-- => z =2) zweiter Durchlauf: z==2 && ballDrin==true (z = 2 => z-- => z=1) dritter Durchlauf: z==1 && ballDrin==true (z = 1 => z-- => z=0) Ich denke nicht das das so beabsichtig ist. Stattdessen solltest du das z in den herzenLöschen Methoden verringern ... denn dort wird doch erst überprüft ob sich der Ball in den "verbotenen Zonen" befindet. Ich hoffe ich konnte dir weiterhelfen^^ lux (the langua
hello
By meganesteph, with no replies.
thanks you
Suggestion for GreenfootImages
By Celestics, with 1 reply.
Replied to by Busch2207, over 12 years ago:
In my opinion such a method isn't necessary, cause you can easily write such a method by yourself. I already did and I'm using it in nearly all of my scenarios: Here's the code:
How do i make a timer???
By isaiah, with 3 replies.
Last reply by isaiah, over 12 years ago:
Thanks
inserting video??
By Andriyanto, with 11 replies.
Last reply by Andriyanto, over 12 years ago:
tyler : yes i can, but i want create a delay to reduce the speed of change of frame. danpost : oh, so can not make the delay? ok thank you..
dno whats wrong with this code.
By gusbus123, with 7 replies.
Last reply by gusbus123, over 12 years ago:
wow that worked. kill me now... jks, thx dan that fixed the problem.
how to make a timer count down
By CrazyGamer1122, with 5 replies.
Last reply by CrazyGamer1122, over 12 years ago:
thanks
Blockcreator
By drhorriblejr, with 4 replies.
Last reply by drhorriblejr, over 12 years ago:
Sure just remember the blocks are 20, 20 pixels.
Where do I start with networking?
By dagraphx, with 4 replies.
Last reply by CrazyGamer1122, over 12 years ago:
i was thinking about this also.coding this kind of game would be a challenge but still fun.
persentation!
By abdul, with 3 replies.
Last reply by CrazyGamer1122, over 12 years ago:
mjrb4 wrote...
Are you talking about something like a powerpoint presentation in code (not really what Greenfoot is designed for) or you want to make a presentation about Greenfoot and you're not sure where to start?
i'm not sure what he wants exactly. if you are talking about making a dialog, (as if a person is talking) you should check out this scenario http://www.greenfoot.org/scenarios/3701. it is open source (but you should give cred to original author. if you want to make regular words then you should check out this video-- <Video Omitted>
946
947
948
949
950
951
952
X