This site requires JavaScript, please enable it in your browser!
Greenfoot back

Builderboy2005's Comments

Back to Builderboy2005's profile

Yeah :/ there must be a way to get around this...
Doesn't seem to work on the gallery though :/ I can't figure out how to get the permissions to work
Aww I can't access my own files?? Hmmmmm
As a fellow Ti83/84 programmer i can say that this really reminds me of some of the metroid games i have seen released, and it looks really nice :)
Yep, you gotta crouch-jump back into the vent :)
Yeah thats probably one of the largest downsides of the way I code XD I tend to not comment at all or a lot, and my variable names are pretty cryptic. But i'm glad you like it :) Have you checked out some of my other 3D engines such as Castle Storm 2? (I would not recommend Castle Storm 1 at all, since it was written when my coding was even more horrible).
I'm glad you are showing such interest in my project :) First make sure you understand which colors in which images do what. For the m# images, this is the texture file. For the R# image files, these are the masks and the colors are as follows: Black: Solid Cyan: Solid for enemy (for help driving) green: start blue: 1/3 point yellow: 2/3 point White: empty Start positions are set in the racetrack() constructor (by bad code convention :P) and are located in the X/Yar array and the X?Ybr for your opponent. I also believe the rotation always starts looking the same direction as well, so you will need to take that into account, or feel free to change the code to add whatever functionality you want! If you wanted, you could even email me some of the maps you made and I can put them up in this scenario along with your name and thanks :)
Best of luck on this, i hope you manage to get the physics working, it sounds like quite a task O.O
It seems that when i press start i immediately die? The lose screen also seems fairly jumpy?