Very nice job, although i do see it making sacrifices when none are needed, and not taking pieces when it is safe. The double jump bug should prove tricky to fix, good luck and keep up the good work!
doesn't getColorAt get confused over pixels with transparency? And if there is a large range of colors, it might be quite tedious checking for them all. But i have an idea, let me go expirement
If you download the source, you will see that the car is represented by 13 images. Making 39 more images just to have car color isn't going to happen, unless there is some way to alter the color of the car when I am displaying it?
Ha, a lot of people have been saying the same thing! I'll change it in the new version, but that won't be uploaded for a while, as we are in the middle of AP testing. :(
Yay! it works now. But try this, pause the scenario in the middle of the song and then resume. The instrument is different! (And more like the original). But looking at the source I can't see why...
Hmmm, this is strange, because when I load it onto Greenfoot, it compiles, but no world appears... And when I ungroup it after downloading, it gets confused about the file names. Are you using windows?
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