Woo, 50-14! The algorithm could definitely use a bit more work, but it is really nicely implemented. The final score display is messed up, though.
My suggestion is to make sure the AI doesn't let you get any corners, because for me, when that happened the game was over. Corners and edge pieces are the most important, as corners cannot be flipped, and edge pieces cannot be flipped once the wall is filled. They also provide very handy ways to flip all the way across the board.
2009/6/14
PinkDots
2009/6/13
Rasterizer
2009/6/2
Castle Storm 3D
2009/5/29
Speed3D
2009/5/29
Othello
2009/5/29
Othello
2009/5/22
Jogo da Velha
2009/5/21
Maze game
2009/5/20
Formula 0