Very nice and addictive game,I played like 50 times in a row :D, it's a Little small though.
I also noticed that the obstacles are a Little jittery. Have you tried implementing them as just two big perpendicular lines across the screen, and then just paint the gaps on these lines with moving white boxes instead? seems lika a simple Quick fix? Just an idea that popped up in my head :) please ignore if you think it's a bad idea.
Nice game! but seriously difficult especially on a laptop with a lousy trackpad! hehe
Some thoughts: maybe the timer should reset everytime you die, so you won tdie because the timer was almost zero when you started.
Also if it's much work to create the levels, my LevelReader class might help you make many new levels. It allows you to draw rectangles in paint and interpret them as objects, which can be added. This allows you do simply draw the levels in paint. should be easy to modify to suit this game. Have a look at my scenario at /scenarios/12048 if youre interested in an example game where all the levels are drawn in Paint :)
Cool, but the competition would be more fare if the number of steps walked also came into account when solving the puzzle since the computer can brute force so quickly :) hehe
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Mr Flap
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Polygon Names
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Tank
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Mr Cubeman's Maze
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theGame-A functionality demo
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The Maze Factory
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theGame-A functionality demo