"Copy the TextImage.JAVA file from the project folder to your 'Greenfoot/lib/greenfoot/common' folder to allow easy addition into your scenarios using the 'Edit>Import class...' option from the menubar."
Why not the CLASS file, that way it will be there but you won't see it in the Greenfoot sidebar? (But I guess then it might not show up in the import class list, I don't know much about it.)
I just saw "NOTE: DO NOT MODIFY THIS CLASS -- except for the five static 'default' fields in the modifiable section below fields.".
But I technically could edit it, just maybe before I do too much testing I should copy it into the Greenfoot folder mentioned above (I also just saw that).
With the listFonts() method in only shows the last 45 fonts that I have. I made my own method in the class which saves the fonts to a text file and it shows ALL my fonts.
Even though it seems that bourne isn't around here anymore, I couldn't help but mention that I managed to get 12/10 rooms. I got enough codes to unlock 10 rooms but I kept on typing in that same code and I was able to build more rooms. I then saved the new rooms that I built so that I built a total of 12 rooms when I should only be able to build 10.
There is no code (I'm assuming, unless this is on purpose) checking if a password was typed in already before saying that there are new things unlocked and adding them.
2017/2/17
TextImage Support Class
2017/2/16
TextImage Support Class
2017/2/16
TextImage Support Class
2017/2/16
TextImage Support Class
2017/2/14
Residents
2017/2/14
GREG
2017/2/14
GREG2
2017/2/12
Meme Quest (by James Ruvituso and Stephen Magliocchino)
2017/2/12
Simple Adventure Game