Now I see that my location is changed, but the snakes isn't, so if I get out in the top-left corner then my location isn't changed so much and I just continue to lose lives. If i get out further away from the re-spawn spot then it's fine.
Ever act cycle that a snake is touching me, I lose a life and I can't move fast enough to get away from the snake, so it's like I only have one life. It takes more than three act cycles to get away from the snake which by then I'm out.
When I'm removed from the World I can just press run and the snakes will continue moving around.
How will that help the actor that we are following is moving the same speed. I just want to change the code so that everything else moves the opposite amount of the main actor which stays in the middle of the frame, the image will only move when the actor is moving but not the same amount of pixels each act cycle as everything else.
2017/4/9
SnakeInvasion
2017/4/9
SnakeInvasion
2017/4/7
PhilThePig
2017/4/7
SnakeInvasion
2017/4/6
PhilThePig
2017/4/6
PhilThePig
2017/4/4
Battleship
2017/3/31
Scrolling Tutorial
2017/3/31
Scrolling Tutorial