Im new to greenfoot and I need help. I'm making a bullet hell game and I want to create patterns but I don't know how to make a bullet clone itself.
This is what I have:
[code]
Public class bullet extends enemy
{
Public void act()
{
Int patternChoice = greenfoot.getRandomNumber(3);
If ( patternChoice = 1) {
for (int i = 1; i < 361; i++) {
[/code]
Pattern 1 is going to be a simple spiral that turns 360 degrees. Please tell me what I do!
Recent Comments
2017/6/9
Fractal Fun