thanks FS, there is no armour system for the mechs yet, however, a weapon system is up and functional with each character dealing different damages. I might end up adding a health system to the mechs soon.
and about asteroids, yes asteroids inspired me for this project and i wished to create a similar type of game that has a familiar feel yet distinctly different. of course, the scenario is still in Alpha Stage and is by no means a fully functional stable release yet and therefore, it will feel very similar to asteroids, especially the controls and the movements.
there are still lots of functions to be implemented such as a scoreboard, a looping backgroudmusic, fixing graphics errors. I might even add special attacks into the game once its stable enough.
:S that's annoying. I've already compressed my wav down to nearly half the size though, any more and i fear for the audio quality.
On a brighter note, Alpha 0.5 should be up within 24 hours.
2009/5/21
Code Geass: Factions
2009/5/21
Code Geass: Factions
2009/5/21
Code Geass: Factions
2009/5/21
The Nile Defense
2009/5/21
Air Traffic Simulation
2009/5/20
Code Geass: Factions
2009/5/20
Code Geass: Factions
2009/5/20
Code Geass: Factions
2009/5/19
Aspirin