@Super_Hippo, Nice job!
@inigmo-drago-10, Something like use all 3 parachutes in one level and still complete it. And achievements are to be done in one game.
I agree, but for every "like", you must store some sort of identification for that user of whose property you are liking. It would cut into the memory available under UserInfo quite a bit. I will think on it more to see if I can come up with anything. But there definitely would have to be a limit on how many likes you can give.
Here is the video of me playing to like level 26. Obviously I hope you don't just watch the whole thing, you can skip around or whatever.
http://youtu.be/5ydDX8nkyms
And note: Wasn't played in a browser,
and must of been under settings of an existing name I previously tested with, so only a couple of achievements unlock during video.
The App Inventor version had same functionality of the submarine phase, and the flying phase excluding naval attacks. And there was no purchasable upgrades.
Sorry, I was playing the game again, recorded as a movie lol. Will share it when I upload it.
I don't remember exactly on the deep submarines - maybe bottom 3rd of screen. But the out of range is basically before the ship stops moving towards it.
What makes it impossible? Every achievement is possible. Are they challenging? - Sure. Am I suppose to make achievements easy to get? I made painting your wings an achievement simply to encourage use of that feature. And I purposely made the rabbits difficult to get. I had noted how many achievements users gained, you should thank me I didn't require more than 5. I have faith you can make 5, and you will be one of few that have rabbits probably for a while
2014/1/4
The Call
2014/1/4
The Call
2014/1/4
Airborne Defense
2014/1/4
Residents
2014/1/4
Residents
2014/1/4
Airborne Defense
2014/1/4
Airborne Defense
2014/1/4
Airborne Defense
2014/1/4
Airborne Defense