@Entity1037
Thanks! As to online gameplay, I think it would be very limited. In order for a java applet to access any data beyond the host of the applet (in this case, any data outside of the Greenfoot site, such as an online server or other computers) the applet has to be signed, and these applets are not. I did do an online multiplayer test with this scenario: http://www.greenfoot.org/scenarios/7831 What I did there was have each person's program constantly updating their own info in the UserInfo class (which is saved to the Greenfoot site) while constantly reading others' info back. The problem is that it is very slow (laggy) and would almost impossible to make a real-time game work online (a turn-based game could potentially work though!!!)
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