@cashcash i was holding down spacebar so the rockets should have been spamming (which they were, no errors there) but the moonjumping gave me a hard time with more than three holes in a row, but its fine, we see things differently and i will not ask you to change your game, do as you see fit
@fatfat im not blaming the programmer, merely pointing things out that could possibly improve, whether he heeds my advice/comments is up to him
a glitchy jump prevents me from shooting (aiming) or jumping properly, especially as the landing is slow.
ps, no need to get aggressive, merely things i wished to point out. heed the advice if you will, and do not if you wont
just to follow up, heres an example, http://i208.photobucket.com/albums/bb273/Chinnc/usesomebrainsnoob1.jpg - that is the moment i am about to die, notice there are two bombs ahead which are probably not affected by the ditch spawn rate.
and here is the moment in which the tank blows up - http://i208.photobucket.com/albums/bb273/Chinnc/usesomebrainsnoob.jpg
this should be attributed to the glitchy jump, there's a cool metroid prime nes scenario that has a gravity code, try viewing that and see if you want to add it into the game
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